Inventions
Invention harnesses the imagination. Imagination is the power to rethink, recreate, and rejuvenate the world, again and again.

Lab Student Invention Pictures

2002

2003

2004

 

2005

All 2005 Inventions

2006

2007

  • Carrasco
  • Cortez
  • Michaelson
  • Power
  • Sukenic
  • 2008

Decriptions of All 2007-2008 Inventions by Class

Pictures of all 2007-2008 Inventions

Descriptions of all 2008-2009 Inventions by Class

Pictures of all 2008-2009 Inventions

Pictures of all 2009-2010 Inventions by Class

Pictures of all 2010-2011 Inventions by Class

  • Davis
  • Palumbo
  • Power
  • Sukenic
  • Weide

Pictures of 2011-2012 Inventions by Class:

Pictures of 2012-2013 Inventions by Class:

  • Davis
  • Nichols
  • Palumbo
  • Sukenic
  • Weide

2013-2014 Inventors

Pictures of 2013- 2014 Inventions by Class:

 

INVENTORS WANTED FOR 2014!

What problem really bugs you that you would like to see fixed?

What would you like to get done easier, faster, neater, or safer? Can you think of a new idea, a new way of doing something, a new game, a new toy, or a new device that does something useful?

Do you have an energy-saving or energy-generating idea to help reduce pollution or the problem of global warming? Can you think of new ways to recycle old materials into useful new things?

1. All third graders must think of an invention as part of the science unit on inventions and simple machines. A student may work alone or with one partner.

2. Inventions may not be weapons. They should be ideas or devices that are entertaining, funny, silly, constructive, helpful, or useful.

3. The invention must be something that is at least theoretically possible (no perpetual motion or time-travel machines please). It can be an improvement on something that already exists, or it can be something completely new. It cannot be identical to something that already exists. The invention does not have to be a working model but can be a detailed drawing or mockup.

4. All students are encouraged to make mechanical rather than "electronic" inventions where a computer chip does all the work. Computer chips cannot be the primary working mechanism of the invention.

5. Each student must: (1) fill out a simple "patent" application that tells what the invention is and what problem it solves (we’ll do this in class), (2) make a model, detailed drawing, or poster of the invention that shows how it is supposed to work (it must be in dark ink or dark marker, not pencil), and (3) present the invention to the rest of the class.

6. Student inventions must be completed and brought to school by Monday, February 17 (Nichols, Weide, and Palumbo) or Tuesday, February 18 (Davis and Palumbo) when they will be presented and shared in class.

For a PDF of the Invention Checklist see the here:

For a PDF showing the criteria for evaluating inventions see Invention Evaluation.